They are functionally the same, so don't fill different roles the way that different parks, industries, or university types did in their respective expansions. There are 3 styles of airports: a retro-style, a modern style, and an "ultra-modern" style. The modular nature of the airport buildings, taxi paths, and runways provides quite a bit of customization. Campus, ironically, did not teach Colossal Order any lessons A lot of the same compliments and criticisms that were already applied to Parklife, Industries, and Campus also apply here. As such, I don't know that I really have much to say about Airports. The Airports expansion is yet another expansion pack using the area-painting mechanic that was introduced in the Parklife expansion in 2018, then re-used in Industries and Campus in the subsequent years. But that is not the case, as a new expansion was finally released at the end of January 2022. I had assumed that Cities: Skylines was done, and that Sunset Harbor would be the final expansion for the game. ![]() ![]() I'm not sure if this is the result of Colossal Order shutting down its studio temporarily during the COVID-19 pandemic, or if they have just been busy working on a sequel. Sunset Harbor released in March of 2020, and there hasn't been any full expansion since then. ( < indicates platform I played for review)Ĭities Skylines base game rated E (for Everybody)Īfter releasing 2 full expansions every year since the launch of Cities: Skylines, expansions seemed to dry up after 2020. Airports level based on total passenger count.
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